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The Game Master (3rd Edition)
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The Game Master 3rd edition.iso
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pente.hlp
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Text File
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1987-04-16
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3KB
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48 lines
To begin the game, the first player starts by placing a stone (playing piece)
on the center point. The second player then places a stone on any inter-
section, anywhere on the board. The players then continue to alternate moves
playing one stone at a time on any unoccupied intersection. The stones are
only played on the intersections of the lines, including the edge of the board.
Once played, a stone may not be moved again unless captured.
The object of the game
I. To win by getting five (or more) stones in a row, either horizontally,
vertically, or along a diagonal, with no empty points between them.
II. To win by capturing five pairs (or more) of the opponents stones.
There now follows:
I. An explanation of five-in-a-row
II. An explanation of captures
III. An explanation of placing pieces
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Five-in-a-row must be in a straight consecutive line, but may run in any
direction, horizontally, vertically or diagonally, just like tic-tac-toe.
For a demonstration of a winning game sequence touch the space bar.
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Note that now the player playing with the "#" cannot win. If a move is made on
either side, the other player may put the winning move on the other. This
situation is called an unblocked 4 and is usually equivalent to check-mate!
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Stones are captured in pairs (and only in pairs) whenever two adjacent stones
are bracketed by stones of the opposite color. All four pieces involved must be
in a straight consecutive line. Captures can be made along diagonal as well as
horizontal and vertical lines. As soon as the capturing play is made, the
captured stones should be removed from the grid ( when playing on the computer
this is done automatically ) and placed in view, along the boarder so that both
players can see how many pieces have been captured.
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When playing pente against the computer, choose the "H" option from the main
menu. The computer will allow you to move first. To place your move, place the
angle brackets over the intersection where you wish to move (note: on the
first move you must move in the center position) by touching the arrow keys on
the right of the keyboard. Once you have positioned the angle brackets at that
position, you will place the move by touching the space-bar. You will now
alternate turns with the computer until the game is over, or you may start
a new game by touching ESC (escape key). Good luck and enjoy!!